Satellite Dish - Metal Gear Online Fan Art

This game ready PBR asset was created for a Polycount environment art challenge using 3DS Max and Substance Painter.

Original concept artist is Jordan Lamarre-Wan. His piece can be found on his Artstation here -> https://www.artstation.com/artwork/0dqY8

IRay Renders side by side

IRay Renders side by side

Rear shot Unity render

Rear shot Unity render

Close up Unity render

Close up Unity render

Front Unity render

Front Unity render

Another front Unity render

Another front Unity render

Rear closeup Unity render

Rear closeup Unity render

Rear Unity Render

Rear Unity Render

IRay render front

IRay render front

IRay render Rear

IRay render Rear

High Poly Render

High Poly Render

Wireframe

Wireframe

Sketchfab 3D Viewer

Textures. There is also an emission texture for the red lights.

Textures. There is also an emission texture for the red lights.