Billy Jackman
Billy Jackman
3D Artist
Minneapolis, United States of America

About

I am a 3D artist focusing on video games. I aim to create unique props and worlds that inspire exploration and add to the game's themes & stories.

Resume PDF

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Skills

3D ModelingEnvironment ModelingPBR TexturingTexturing3D AnimationProp ModelingLow-poly ModelingHigh-poly ModelingHard Surface Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
After Effects
After Effects
Substance Painter
Substance Painter
xNormal
xNormal
Unity
Unity
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Premiere
Premiere

Experience

  • 3D Artist at Kantar Consulting
    Minneapolis, United States of America
    November 2015 - Present

    • Create 3D environments and assets using real time and pre rendered workflows in 3DS Max

    • Work with consumer packaged goods companies, such as Target and Newell Brands, to concept visual ideas and present them in virtual 3D environments

    • Provide high quality projects and animations in our virtual reality software

    • Create motion graphics that convey the client's story creatively and accurately

    • Managed a foreign outsourcing team for assistance with quick turnaround projects

  • 3D Artist at Digital Innovation Institute
    Lansing, United States of America
    July 2014 - August 2015

    • Model, Texture, Rig, and animate environments, props, & characters in Autodesk Maya for use in our educational games built with Unity 3D

    • Work with a diverse team of artists, programmers, and designers to create highly polished and playable products

    • Help tutor and develop student’s 3D art skills through our internship process with the Digital Innovation Institute and Lansing Community College classes