I create unique worlds that inspire curiosity & exploration
• Develop engaging Mixed Reality experiences for Meta Quest headsets using Unity 3D
• Develop and run bi-weekly engineering CAD design reviews in Mixed Reality using the Varjo XR-3 headset and Autodesk VRED
• Create high quality renders and animations using Blender, Photoshop, and After Effects
• Optimize high polygon CAD models for use in Unity 3D
• Model, unwrap, texture, rig, and animate game assets using 3DS Max, Photoshop, & Substance painter
• Implement assets into Unreal or Unity based on the project
• Iterate on designs based on feedback
• Create 3D environments and assets using real time and pre rendered workflows in 3DS Max
• Work with consumer packaged goods companies, such as Target and Newell Brands, to concept visual ideas and present them in virtual 3D environments
• Provide high quality projects and animations in our virtual reality software
• Create motion graphics that convey the client's story creatively and accurately
• Managed a foreign outsourcing team for assistance with quick turnaround projects
• Model, Texture, Rig, and animate environments, props, & characters in Autodesk Maya for use in our educational games built with Unity 3D
• Work with a diverse team of artists, programmers, and designers to create highly polished and playable products
• Help tutor and develop student’s 3D art skills through our internship process with the Digital Innovation Institute and Lansing Community College classes