Baby Animations
Necky Animation
Enhanced in game using Boing Bone in Unity
Facial Animations
Beef Boy Model and Rig. Blend shape emotion tests
Sluggy Retopo, Texture, Rig, and Animate
Character Sculpt by Nathan Shorts
Bird Model, Rig, & Animations
Rig and Blend Shape Test
Cockroach idle, run, and squash animations
Early Shoosher Model
I worked as a 3D Generalist on Grandma, No! at Wallride.
Here is a collection of characters that I worked on for the game. I was responsible for Retopology, UVing, Texturing, Rigging, and Animating these characters.
Most of the character sculpts were by Nathan Shorts.
All concept art was created by Nathan Shorts & Brieyh'leai Simmons.
Check out Grandma, No! on Steam Here
https://store.steampowered.com/app/2362680/Grandma_No/#